Twyst wrote:
>
> What does Lutz have to do with this? He writes a modeller -- He could make
> it as a mesh, or something, but (AFAIK) he's never hacked the pov code.
> (easier would be to make a plugin, I think)
>
> ( I hope this isn't another case of confusing a modeller with a
> renderer... )
>
It does look like a fun primative. Added to a modeler like Moray would
have it's challenges if support wasn't offered by the program rendering
the file. If it was in native Pov format it would gain the benefit of
having varaibles for changing the behavior of the object and would be
a better option. I liked the different shapes shown using various
parameters. Many had similar patterns like the index of superellisoids
I did not so long ago.
--
Ken Tyler
mailto://tylereng@pacbell.net
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