Margus Ramst wrote:
>
> Again, check out the Superpatch. It can do a procedural height field,
> i.e. it takes an ordinary POV texture instead of a bitmap.
I think I will have to read more of the doc's in superpatch. I hadn't
found it yet :-)
--
//Spider
( spi### [at] bahnhof se ) [ http://www.bahnhof.se/~spider/ ]
#declare life = rand(seed(42))*sqrt(-1);
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