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I've always used a cupped palm to focus dim light into a spot I needed
to see, don't know where I got this from but it's like placing your hand
above your eyes in bright light to shade your eyes as a reflex almost.
Similar thing occurs when you block a light from a shadowy place your
trying to see to adjust your eyes to the darkness there.
Sorry, I wouldn't be much help with that much of a "capture reality"
rendering, especially if you think it might take a lifetime and a cray.
And, hey, I'm both American and *semi*-metric, if that counts for
anything.
Peter Popov wrote:
>
> The fun really began when I moved my hand (probably to rub
> my eyes :) ) and the ray bounced off it and lit half the room! I never
> knew that human skin was so much diffusely reflective. The mere two or
> three square inches of my palm that were lit by the sun acted as a
> real light source, producing nice shadows
>
> Now the question is, how the heck do I model all that in just a
> lifetime? And how many Cray supercomputers will I need to render it?
>
> Any help appreciated.
>
> --Peter
>
> P.S. Based on the still going "Where are you..." thread, most of you
> guys are Americans, so I did some conversions to spare the majority
> the trouble to do so. 1 in = 2.5402 cm 1 cm = 0.3937 in :)
--
omniVERSE: beyond the universe
http://members.aol.com/inversez/POVring.htm
mailto:inv### [at] aolcom?PoV
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