POV-Ray : Newsgroups : povray.animations : Animating Starfields : Animating Starfields Server Time
28 Jul 2024 18:19:35 EDT (-0400)
  Animating Starfields  
From: Matt Hilliard
Date: 20 Feb 1999 10:49:29
Message: <36CED963.15BFCB44@erols.com>
For fun and practice I am working on a somewhat Generic 3D Space Battle
sort of thing.  I'm sure its been done thousands of times before, but,
well, the work->coolness ratio of 3D rendered spaceships is just
irresistable, I guess.

Anyway, I'm having some trouble with starfields and getting them to
properly animate.  There are of course wonderful starfield textures
which do not work in animations.  I'm sure you all know why and have
answered this question a thousand times.

And yes, I do have Chris Colefax's galaxy file.  However, using the
object based starfield, I have been unable to get (a) a nice dense
starfield and (b) figure out how to animate them.  By b I mean that when
I rotate or translate it, instead of visibly moving the stars tend to
fade in and out.  I'm sure I'm doing something wrong.

So, what I'm asking here is if anyone can tell me the best way to do an
animated starfield and, if there is no better way, perhaps a sample bit
of code animating galaxy.sf (the animation example the include file
comes with only animates a nebula).

Sorry for asking what surely must be a FAQ, but I didn't see it in any
of the FAQs I looked at.

Matt Hilliard


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.