POV-Ray : Newsgroups : povray.general : Improving POV-Ray. : Re: Improving POV-Ray. Server Time
12 Aug 2024 11:15:56 EDT (-0400)
  Re: Improving POV-Ray.  
From: portelli
Date: 19 Feb 1999 00:55:56
Message: <36CD28A6.48AB9F3E@pilot.msu.edu>
It would become platform dependent.  I know that Sparc asm and MIPS asm
are different.  The destination registers are in different places in
notation I think.  I don't even know about Intel, isn't there just one
register and the accumelator.  Yuck.  I like thre registers.

Anthony Bennett wrote:
> 
> Hi people. I have a question: How many of you would like to see POV-Ray
> work faster? I know I would. Now, I know I am the least qualified person
> to comment about this, as I am neither a (good) programmer nor do I know
> assembly, but...I believe that POV-Ray could be improved with ASM. And I
> think that it indeed should be. Can you imagine how much things could
> speed up with some well placed optimizations?
> 
> I have personally seen the difference between a program written in pure
> C, another version in C+ASM, and a pure ASM version. Needless to say,
> the ASM version kicked the C version, but the combined version caught my
> eye; it didn't have much ASM, just in the right places, like math and
> others, and it really did the trick. It was almost as fast as pure ASM.
> Couldn't the POV team make an ASM optimized version of our beloved
> raytracer?
> 
> Just a thought. Please share.
> 
> PS: BTW, has anybody heard anything about the User Documentation
> Project?


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