Dolan wrote:
>
> I'm wondering -- which value of fade_power is physically accurate?
None are.
Real light attenuation is proportional to
1/(d^2)
The closest you can get with POV is fade_power 2 (and
fade_distance 1), which is proportional to
1/( (1+d/(fade_distance))^fade_power )
or
1/( (1+d)^2 )
As d gets larger, this approximation looks more and more like the
real thing.
-Nathan
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