POV-Ray : Newsgroups : povray.general : transparency gradient? : Re: transparency gradient? Server Time
12 Aug 2024 19:36:16 EDT (-0400)
  Re: transparency gradient?  
From: Bob Hughes
Date: 18 Feb 1999 17:48:53
Message: <36CC98BD.A8E6520F@aol.com>
There's also the more usual method of specifying a greater than 1 (ie.
1.01) for the final color_map entry to keep from having a repeat at the
pov unit.


Marc Schimmler wrote:
> 
> Hi Warp1
> 
> Thank you for your answer!
> 
> I checked your solution and changed it in two ways.
> 
> First a height of 1 for the cylinder leads to the repeating of the
> gradient so that both ends are opaque. By using y*0.999 I avoided this.
> 
> Second, the effect I was looking for is more the solution spider had
> given using the rgbt instead of the rgbf.
> 
> I will post at binaries.images two cylinders that show the difference.
> 
> Again, thank you
> 
> Marc
> --
> Marc Schimmler

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