POV-Ray : Newsgroups : povray.general : Shadows without Objects : Re: Shadows without Objects Server Time
12 Aug 2024 19:30:41 EDT (-0400)
  Re: Shadows without Objects  
From: Lars W 
Date: 17 Feb 1999 16:43:28
Message: <36CB3848.B14FBA5D@snafu.de>
Yes i read all this, and i tried TGA and PNG, both deliver only a 1 bit
palette, and i don't know why.

can anybody confirm that he has a more than 1 bit Alpha with POV 3.1 ?

Spider schrieb:

> POV-help is here !
>
> Output_Alpha=bool       Sets alpha output on/off
> Bits_Per_Color=n        Sets file output bits/color to n
> The default type of image file depends on which platform you are using.
> MS-DOS and most others default to 24-bit uncompressed Targa. See your
> platform-specific documentation to see what your default file type is.
> You may select one of several different file types using
> Output_File_Type=x or +Fx where x is one of the following...
>
> +FN     New PNG (portable network graphics) format
> (this isn't very interesting)
> Most of these formats output 24 bits per pixel with 8 bits for each of
> red, green and blue data. PNG allows you to optionally specify the
> output bit depth from 5 to 16 bits for each of the red, green, and blue
> colors, giving from 15 to 48 bits of color information per pixel. The
> default output depth for all formats is 8 bits/color (16 million
> possible colors), but this may be changed for PNG format files by
> setting Bits_Per_Color=n or by specifying +FNn, where n is the desired
> bit depth.
>
> -------(THIS IS INTERESTING)
> Targa format also allows 8 bits of alpha transparency data to be output,
> while PNG format allows 5 to 16 bits of alpha transparency data,
> depending on the color bit depth as specified above. You may turn this
> option on with Output_Alpha=on or +UA. The default is off or -UA. See
> section "Using the Alpha Channel" for further details on transparency.
>
> all this from the doc's -
>
> --
> //Spider
> ( spi### [at] bahnhofse ) [ http://www.bahnhof.se/~spider/ ]
> #declare life = rand(seed(42))*sqrt(-1);


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