Same thing here, Windows version. I know of problems with putting things
like 'scale' in between objects listed in a union but this is altogether
different it seems. No reason for it to be ignored even when added
directly to the plane statement yet it is ignored there as well.
Puzzling how no_shadow works once only too, I agree.
GrimDude has the answer so long as you needn't go below the HF. Shadows
or rather shading should still appear on itself okay.
GrimDude wrote:
>
> I am at a loss to explain the problem, but if you use
>
> object { Swamp no_shadow }
>
> everything will continue forth as expected.
>
> GrimDude
> vos### [at] arkansasnet
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