POV-Ray : Newsgroups : povray.text.tutorials : Mesh's?????? : Re: Mesh's?????? Server Time
18 May 2024 04:48:38 EDT (-0400)
  Re: Mesh's??????  
From: Psychomek
Date: 10 Feb 1999 13:28:56
Message: <36C1CF86.F19992AC@cyberhighway.net>
Ken wrote:

> SHELLEYB1 wrote:
> >
> > What is a Mesh??????
>
> A mesh is by definition a group of triangles ranging in numbers
> from 2 to many thousands or millions. They are commonly used
> to make complex shapes that spheres and other pov shapes either
> can't make in combinations or would be prohibitavly difficult to
> make. Objects that are a good candidate for meshes are car bodies,
> faces, animals, etc. Unfortuantly it nearly impossible to model
> by hand with triangles but there are many external modeling programs
> that will allow you to model a shape and then export to a Pov mesh
> object. Triangles used to use a union for this but the memory usage
> was very ineffecient and even more so if more than 1 union of the
> same object was used. The programmers optimizes the program to allow
> you to declare one mesh of objects, place several in a scene, and use
> only as much memory as you would for one. There is a bit more because
> textures for each object add to it but it is not as much memory used
> as unions of triangles consumed.
>
> Got it ?
>
> --
> Ken Tyler
>
> mailto://tylereng@pacbell.net

I still don't get it....  and i was just going to post about this myself.

BTW what is the difference in mesh and Mesh2 for superpatch?


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