POV-Ray : Newsgroups : povray.general : Stats Dos/Win : Re: Stats Dos/Win Server Time
12 Aug 2024 23:17:31 EDT (-0400)
  Re: Stats Dos/Win  
From: Ken
Date: 1 Feb 1999 18:34:59
Message: <36B63A01.14B47B49@pacbell.net>
Spider wrote:
> 
> Ken wrote:
> >
> > Nieminen Mika wrote:
> > >
> > > Spider <spi### [at] bahnhofse> wrote:
> > > : two infinite spheres
> > >
> > >   What's an infinite sphere?
> >
> > An infinite sphere is one that your camera is inside of, such
> > as when you are using a sphere for the sky, and forget to use
> > the inverse keyword to flip the sphere's surface normal.
> > Why it is considered an infine sphere, I know not, but it has
> > puzzled me for years now.
> 
> So THAT's why. I thought it was enough to have it hollow.
> does the invere give me any other advantages except that the infinite
> goes away?
> 
> //Spider

It will flip the direction of the surface normal. I suppose
an example would be if you were using a bumps normal you
would be seeing dents without the inverse.

-- 
Ken Tyler

tyl### [at] pacbellnet


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