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Spider wrote:
>
> Ken wrote:
> >
> > Nieminen Mika wrote:
> > >
> > > Spider <spi### [at] bahnhof se> wrote:
> > > : two infinite spheres
> > >
> > > What's an infinite sphere?
> >
> > An infinite sphere is one that your camera is inside of, such
> > as when you are using a sphere for the sky, and forget to use
> > the inverse keyword to flip the sphere's surface normal.
> > Why it is considered an infine sphere, I know not, but it has
> > puzzled me for years now.
>
> So THAT's why. I thought it was enough to have it hollow.
> does the invere give me any other advantages except that the infinite
> goes away?
>
> //Spider
It will flip the direction of the surface normal. I suppose
an example would be if you were using a bumps normal you
would be seeing dents without the inverse.
--
Ken Tyler
tyl### [at] pacbell net
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