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Like they say, that *little* grows when doing long renders.
Btw, I've seen an average 8% difference on this 233MMX 32Meg SDRAM (now
64) but haven't done any DOS renders since).
POVpro, the dos "speed-optimized" version of POV-Ray 3, was usually 20
to 40 percent faster, depending on the scene.
Spider wrote:
>
> I've made a little comparsion on my own PC, on a fireworks scene.
> Hardware :
> P166mmx overclocked to 200Mhz
> 32Mb EDO
> 1 Mb Cache.
>
> win95 :
> Litestep as shell, no unnecessary programs run.
> no editor, no menubar, no animation.
>
> Test scene can be posted in .text.scene-files on demand.
> Same .pov file and .ini file in both tests.
>
> Scene info :
> two infinite spheres
> sky_sphere
> a HF, 512*334*16
> 4 lights of diff. colour
> a fog.
> 3207 objects total
> Resolution 640 x 480
> Antialiasing Off
> Radiosity Off
>
> Dos-Stats
> Memory : 6 194 964
> Parse : 20.0 seconds
> Trace : 8 minutes 3.0 seconds
> Time : 8 minutes 23.0 seconds
>
> Win-Stats
> Memory : 6 191 008
> Parse : 27 seconds
> Trace : 8 minutes 56.0 seconds
> Time : 9 minutes 23.0 seconds
>
> As you can see there is not much difference between the two.
>
> //Spider
--
omniVERSE: beyond the universe
http://members.aol.com/inversez/POVring.htm
=Bob
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