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kane wrote:
> does anybody knows what causes the cuts in the line i drew in this
> picture (attachement) , how to avoid having them.
> thanks
> kane
>
I'm willing to bet that you're using cylinders and the radius is too small, so
when the ray is traced back from the camera it misses the cylinder object on
both sides. I think that anti aliasing will help, but I'd just increase the
radius first, since it will render faster.
--
Josh English
eng### [at] spiritonecom
www.spiritone.com/~english
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