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Hi, I have noticed that when you have a Look_like inside a light
source, and you apply it to an object that has a normal modifier, the
object can be seen even though there is no other light and its ambient
value is set to 0. According to the manuals, this object should be dark.
as expected. Any ideas? Is this a bug, an undocumented feature, or too
many hours raytracing without taking a break? ;-)
Best regards,
Ruben
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