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When you have the testure on the objects, adn do a intersection/difference, the
cutting
objects material is applied ABOVE the base objects texture..
I think this is what you see...
(spoken in uncertanity)
//Spider
Ken wrote:
>
> If I have an object constructed using a CSG operation I get
> two different results in the rendered object if I apply the
> pigment and interior properties to the different pieces
> versus the CSG as a single object ( see example ).
> The difference is quite visible.
>
> Why ?
>
> intersection{
> cylinder{x*-3,x*3,1
> pigment{rgbf<1,.7,.7,1>}
> interior{ior 1.95}
> }
>
> plane{-z,-0
> pigment{rgbf<1,.7,.7,1>}
> interior{ior 1.95}
> }
> }
>
> vs.
>
> intersection{
>
> cylinder{x*-3,x*3,1}
>
> plane{-z,-0}
>
> pigment{rgbf<1,.7,.7,1>}
> interior{ior 1.95}
> }
>
> --
> Ken Tyler
>
> tyl### [at] pacbell net
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