POV-Ray : Newsgroups : povray.general : hollow intersections and differences! AARGH! : Re: hollow intersections and differences! AARGH! Server Time
12 Aug 2024 17:18:44 EDT (-0400)
  Re: hollow intersections and differences! AARGH!  
From: Bob Hughes
Date: 30 Jan 1999 07:51:12
Message: <36B30034.4E422C42@aol.com>
You must be clipping it instead of differencing. I don't use Moray but
obviously this is waht happened. 'hollow' doesn't matter in CSG, it's
for fog, media, atmosphere, halo to see or not.
Posting at news.povray.org/moray.win might be better for answers.

Lark wrote:
> 
> I'm trying to make a semicircular lense with a CSG made out of a cylinder
> and a cube.  The cube kind of cuts half of the cylinder off.  Anyway, when I
> do this, the half-cylinder that remains is hollow, like a wierd taco shell!
> I've checked, and nothing is hollow(I'm using moray 3.01).  A lense doesn't
> work too well with no insides.  Can anyone help?  Thanks!

-- 
 omniVERSE: beyond the universe
  http://members.aol.com/inversez/POVring.htm
=Bob


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