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Don't forget about triangle_wave, scallop_wave and sine_wave too.
As far as remembering them all in a test, I'll take a pass/fail instead
of letter grade please.
Ken wrote:
>
> Mike wrote:
> >
> > OK, you got me on brick, mandle, wrinkles and onion. Hexagon was a typo
> > and average technically isn't a pattern. Planar, boxed, cylinderical
> > and spherical don't work anymore, unless they work with the version
> > directive.
> >
> > -Mike
>
> I've got the below list commented out at the top of textures.inc
> for easy reference. It's easier than trying to find them all in
> the documentation.
> The patterens you mentioned needing the version directive I was
> not aware that that was true. They are almost mandatory pattern types
> for media if you want it to work correctly. I have tried many of the
> original patteren types with media and the results were almost solid
> with no scattering characteristics (see my recent post in the images
> group - Candle flame - Help) which used radial as a pattern type.
>
> > > Patterns List:
> > > Agate Average Boxed Bozo Brick Bumps
> > > Checker Crackle Cylindrical Dents Gradient Granite
> > > Hexagon Leopard Mandel Marble Onion Planar
> > > Quilted Radial Ripples Spherical Spiral1 Spiral2
> > > Spotted Waves Wood Wrinkles
>
> --
> Ken Tyler
>
> tyl### [at] pacbell net
--
omniVERSE: beyond the universe
http://members.aol.com/inversez/POVring.htm
=Bob
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