POV-Ray : Newsgroups : povray.general : Reflection vectors ? : Re: Reflection vectors ? Server Time
13 Aug 2024 03:15:49 EDT (-0400)
  Re: Reflection vectors ?  
From: Mike
Date: 25 Jan 1999 04:01:36
Message: <36AC3230.DFBFA5B9@aol.com>
OK, you got me on brick, mandle, wrinkles and onion.  Hexagon was a typo
and average technically isn't a pattern.  Planar, boxed, cylinderical
and spherical don't work anymore, unless they work with the version
directive.

-Mike

Ken wrote:
> 
> Mike wrote:
> >
> > OK, I'll bite...I bet I'll miss some of the new ones:
> >
> > agate [agate_turb]
> > bozo
> > bumps
> > dents
> > crackle
> > granite
> > marble
> > wood
> > hmm...
> > leopard
> > spotted (same as bozo?)
> > hexegon
> > checker
> > quilted
> > spiral1
> > spiral2
> > ripples
> > radial
> > waves
> > gradient <x, y, z>
> > spherical_wave
> > box_wave
> > cylinder_wave ?
> > ramp_wave
> >
> > Not sure if I got the wave forms confused with patterns types toward the
> > end there.  How did I do?
> >
> > -Mike
> >
> > Ken wrote:
> >
> > > Can you without
> > > looking right now type every possible pigment pattern type ? I did it
> > > once to test myself about three months ago. I missed only two. One
> > > of which I didn't know exsisted (new for 3.1).
> 
>   Patterns List:
>   Agate      Average    Boxed          Bozo         Brick       Bumps
>   Checker    Crackle    Cylindrical    Dents        Gradient    Granite
>   Hexagon    Leopard    Mandel         Marble       Onion       Planar
>   Quilted    Radial     Ripples        Spherical    Spiral1     Spiral2
>   Spotted    Waves      Wood           Wrinkles
> 
> You missed wrinkles, onion, brick, mandle, hexagon, average, and ...
> 
> --
> Ken Tyler
> 
> tyl### [at] pacbellnet


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