|
![](/i/fill.gif) |
Up until a week ago, I didn't know the VFaq existed. I think we should
make sure Twyst adds a link from the povray.org page. Also it probably
wouldn't hurt if every so often, someone posted a general. "Have a
question about POVRay? Have you checked the VFaq at ..." That way
newcomers might end up going there first. Just a few thoughts.
Steve
Nieminen Mika wrote:
>
> Mike Varley <mik### [at] void nacstock ac uk> wrote:
> : I'm doing some basic animation with povray (3.1) and I want to move the
> : camera in a circle. Any ideas on the best way to do this using the clock
> : variable. Can you use trig functions in Povray? I'm sure there's a
> : better way to do it.
>
> The answer is (surprise!) in the povray VFAQ:
>
> http://www.cs.tut.fi/~warp/povVFAQ.html#camerarotation
>
> (I still wonder why nobody uses the VFAQ but answer the same questions
> again and again instead. Perhaps I'll just delete it...)
>
> --
> main(i){char*_="BdsyFBThhHFBThhHFRz]NFTITQF|DJIFHQhhF";while(i=
> *_++)for(;i>1;printf("%s",i-70?i&1?"[]":" ":(i=0,"\n")),i/=2);} /*- Warp. -*/
Post a reply to this message
|
![](/i/fill.gif) |