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Mike Metheny wrote:
>
> Well, an emerald cut is relatively simple. I was trying to do that
> intersection of planes thing but i couldn't even make a box. I fooled
> around a lot w/the planes and it was definately very screwy. But like I say
> I don't know what I'm doing. A lathe I don't think would work; as it's all
> sharp cuts and stuff. Do you know why the prism object sweeps funny like
> that rather than symmetric?
>
> Mike Metheny
> lon### [at] vt edu
> http://loneshepherd.ml.org/
>
> "When one's words are no better than silence, one should keep silent."
I have only touched on them in a general way. I played with your
code a bit but had no idea what the shape was supposed to be so
stopped.
Some excellen examples of using planes to create multi-sided
objects lie in the shapes.inc files. Shapes.old, shapes.inc,
and shapes2.inc. Everything from 4 sided to 20 sided shapes.
It's a good learning exersize. So are the brilliant cut diamonds
I referred you to in the scenes files groups which are constructed
using planes.
--
Ken Tyler
tyl### [at] pacbell net
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