POV-Ray : Newsgroups : povray.general : How to speed up rendering? : Re: How to speed up rendering? Server Time
13 Aug 2024 03:21:59 EDT (-0400)
  Re: How to speed up rendering?  
From: Ken
Date: 19 Jan 1999 21:42:13
Message: <36A541F4.86CE6E4A@pacbell.net>
Lance Birch wrote:
> 
> Don't quote me on this... (I haven't used POV-Ray since I got MAX, so I
> don't know if this still works...)
> 
> Can you use the bounded_by statement still?  This would be one way to speed
> up the CSGs...  or does POV-Ray do this automatically now?
> 
> --
> Lance.
> 
> ---
> For the latest MAX plug-ins, images and much more, go to:
> The Zone - http://come.to/the.zone

For the most part Pov uses automatic bounding boxes and in many
cases will issue a warning if and object or group of objects
is unnecessarily bounded. In some rare cases you can speed up the
parsing process by manualy bounding but pov does a pretty good
job by itself.

-- 
Ken Tyler

tyl### [at] pacbellnet


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