POV-Ray : Newsgroups : povray.general : How to convert halo's to POV 3.1? : Re: How to convert halo's to POV 3.1? Server Time
13 Aug 2024 01:23:40 EDT (-0400)
  Re: How to convert halo's to POV 3.1?  
From: Bob Hughes
Date: 16 Jan 1999 19:43:48
Message: <36A13233.6B53A430@aol.com>
Very odd indeed. I'm terribly confused now.
For posterity I've put the comparitive images together in a small jpg at
the povray.binaries.images group titled Halo to Media. Have a look
please, then you should see what I'm talking about.

Marc van den Dikkenberg wrote:
> 
> On Sat, 16 Jan 1999 01:38:57 -0600, Bob Hughes <inv### [at] aolcom> wrote:
> 
> >Not sure what you mean, I used both 3.02 (halo) and 3.1 (media) to
> >compare as I attempted to match the renders. I thought it looked pretty
> >close, aside from a slightly more grainy appearence of the media
> >"Exhaust".
> >Perhaps you're talking about another change you've tried out.
> 
> No, this is the only one so far...
> 
> When I pasted your code unmodified, all I got was a bright white, solid
> cone-shaped flame. There turned out to be a solid finish over the entire
> object. After I made this transparant, I got to see the blue/white, but...
> - The center was blue, with white edges (instead of the other way around)
> - The object didn't seem somewhat transparent as a halo, but pretty solid.
> :-/
> --
> Marc van den Dikkenberg
> --
> The PowerBasic Archives -- http://www.xs4all.nl/~excel/pb.html
> All Basic Code Archives -- http://come.to/abcpackets

-- 
 omniVERSE: beyond the universe
  http://members.aol.com/inversez/POVring.htm
=Bob


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