POV-Ray : Newsgroups : povray.general : Sense to media "air"? : Re: Sense to media "air"? Server Time
12 Aug 2024 19:40:03 EDT (-0400)
  Re: Sense to media "air"?  
From: Jim Kress
Date: 15 Jan 1999 14:28:59
Message: <369f96fb.0@news.povray.org>
That's a REALLY GOOD IDEA!  Who would be willing to do that?  Ken?  Ron
Parker?  Warp?

We could even include a reference to them in the VFAQ.


Jim


Gilles Tran wrote in message <369F762C.CC65BE0A@inapg.inra.fr>...

<snip>

>One solution would be for one of our media wizards to build a library of
>specialised macros for particular situations. For instance, a "simple
>atmosphere" macro could look like this :
>
>SimpleAtmosphere(color, density, sampling)
>with "density" and "sampling" from 0 to 1
>
>This macro would produce a simple haze that would cast shadows and add a
>nice halo around the light sources. From what I read in the povray docs,
>there are many ways a halo can be produced (emission, scattering etc.), but
>maybe there is one standard halo setting that would do the trick in most
>situations. If this is just plain stupid, just tell me.
>
>While I'm day-dreaming, here is a nice cloud macro...
>SimpleCloud(BottomCorner,TopCorner,color,density,wooliness,sampling)
>This macro would produce a ovoid cloud in the box defined by BottomCorner,
>TopCorner, would of course cast shadows and be properly shadowed itself.
>Wooliness (0->1) would control the sheepish aspect of the cloud, of course.
>
>Gilles Tran
>


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