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Reuven Weiser schrieb in Nachricht <369### [at] aol com>...
>This isn't necessarily an animation specific question, but it came up in
the context of an animation, so I
>figured I'd post it here. Is there anyway to rotate a point? In case that's
not clear: I know I can rotate a
>point by saying:
> #declare POINT = <1,4,5>
> #declare POINT = POINT + <clock, clock*2, clock*3>
>or something like that. Is there any way to do a similar thing with
rotation?
>Thank you.
>
>Reuven Weiser
I may be missing your point completely, but have you ever heard of the
functions in POV-Ray? There are two vector functions, called vrotate and
vaxis_rotate. These seem to do what you want. Or do you mean something
completely different?
--
Rudy Velthuis
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