Mike Varley <mik### [at] void nacstock ac uk> wrote:
: I'm doing some basic animation with povray (3.1) and I want to move the
: camera in a circle. Any ideas on the best way to do this using the clock
: variable. Can you use trig functions in Povray? I'm sure there's a
: better way to do it.
The answer is (surprise!) in the povray VFAQ:
http://www.cs.tut.fi/~warp/povVFAQ.html#camerarotation
(I still wonder why nobody uses the VFAQ but answer the same questions
again and again instead. Perhaps I'll just delete it...)
--
main(i){char*_="BdsyFBThhHFBThhHFRz]NFTITQF|DJIFHQhhF";while(i=
*_++)for(;i>1;printf("%s",i-70?i&1?"[]":" ":(i=0,"\n")),i/=2);} /*- Warp. -*/
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