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Actually, at least up to now there as little point in using rgb values in
reflection. The following would give exactly the same results:
pigment {rgb 1} finish {reflection <1,0,0>}
pigment {rgb <1,0,0>} finish {reflection 1}
i.e. you can do the same thing with pigments.
Now with the variable reflection patch, I'm not so sure... Must try it out.
Margus
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