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Bob Hughes wrote:
> Media for atmosphere is confounding me.
> The old way was so much better it seems to me now.
> Anyone get a reasonable, and useable, atmospheric media working for
> various situations? I.e., different camera/object distances and number
> of lights so when you make a new scene the media (as used for
> atmosphere) doesn't wreak havoc while adjusting it endlessly?
> I was taming the POV-Ray 3.0* 'atmosphere' fairly well until I moved
> along to the 3.1 chaos.
> Just curious how others are doing so far, and if there is any logic to
> it which I might have overlooked.
> I understand the basic scaling syndrome of keeping media density in sync
> with container objects, but I've been lost too many times trying the
> containerless "air", since each scene is not the same as the last.
> Well, I'll quit complaining for now. Thanks in advance for any notions
> out there you all may have.
>
> --
> omniVERSE: beyond the universe
> http://members.aol.com/inversez/POVring.htm
> =Bob
Since I am the link master I would be remiss in my duties if
were unable to come up with some form of online information
to guide you through this difficult time. Please see the link below
http://members.xoom.com/POVRAY3/media1.html
and then say thank you Mike.
--
Ken Tyler
tyl### [at] pacbell net
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