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Steve Vogel wrote:
>
> any chance that an object with a refractive index > 1.0 , no
> reflections, no phong, & no absorption could accomplish what you're
> looking for?
>
> texture{
> pigment{
> color rgbt <0.0, 0.0, 0.0, 1.0> // black but compleatly
> transparent
> }
> finish{
> reflection 0.0 // no reflection
> refraction 1 // refracts light
> ior 1.7 // index of refraction greater
> than air
> }
> }
>
> I think it's the effect you're looking for
>
> Steve (you know the drill, remove the SPAM)
<..>
Good start, but if I remember the Predator right, one should model the
ior velocity-dependant. something like
ior 1+speed
If that should be per body-part or complete is out of the scope of my
memory. Or up to your fantasy :-)
Axel
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