POV-Ray : Newsgroups : povray.binaries.programming : Idea: Sprite rendering option : Re: Idea: Sprite rendering option Server Time
26 Apr 2024 22:38:58 EDT (-0400)
  Re: Idea: Sprite rendering option  
From: Ronald L  Parker
Date: 10 Jan 1999 21:18:14
Message: <36995e9e.11063814@news.povray.org>
On Mon, 11 Jan 1999 06:23:47 +1030, PoD <pod### [at] merlinnetau> wrote:

>Another option would be to AA only the transmit value with the
>background and thus get soft (transparent)
>edges so rendered objects could be pasted over other images in a paint
>program. I was trying to add POV rendered buildings to a photo and the
>object edges were driving me crazy.

If you don't use a background, and you render to a format that
supports an alpha channel, and you turn on the alpha channel support
using +UA, you get soft edges on the alpha mask.  Perhaps this is what
you want.


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