POV-Ray : Newsgroups : povray.binaries.programming : Idea: Sprite rendering option : Re: Idea: Sprite rendering option Server Time
25 Apr 2024 23:32:24 EDT (-0400)
  Re: Idea: Sprite rendering option  
From: PoD
Date: 10 Jan 1999 15:34:22
Message: <36990EBE.2C8E@merlin.net.au>
Nathan Kopp wrote:
> 
> Here's the solution that I use:  I render the image at much higher resolution
> than I intend to use, with antialiasing turned OFF.  Then I open it in a paint
> program that handles transparancy (I use Paint Shop Pro 5).  Next, I remove the
> background color, then resize the image down to the size I want.  PSP does a
> good job resampling, so you get the effect of antialiasing but the edges
> antialias to the alpha channel instead of to black.
> 
> -Nathan

Thanks, that's a good solution but a lot of work for lots of animated
sprites (I'm lazy).
Also I'd like to do it just as a project.

Cheers, PoD.


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