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Hmm
I've ben experimenting a bit, and at certain sizes, pov says that a sphere is
infinite...
Why so ? (camera inside the sphere...)
//Spider
Julius Klatte wrote:
>
> >The sphere is one of the weakest, it changes size and
> >disappears altogether rather easily if scaled too large or
> small. The
> >box primitive tends to distort quite a bit before suffering
> the same
> >fate. This happens regardless of camera being scaled to
> view objects.
> >I could put my scale test file at the scene-files.text
> group if I can
> >locate it here.
>
> Yes, the object type matters a lot. I remember some posting
> about half a year ago that tried to scale a sphere and a
> cylinder down to .... well, almost nothing.
> From a certain scale value, the sphere started to shrink
> faster than the cylinder.
>
> Julius
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