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Alex McMurray wrote:
>
> Hello there.
>
> I am having a problem in getting windows into a curved surface, as
> in the rim of a cylinder. I can place windows onto any flat surface
> quite easily, but putting them onto irregular shapes has me tossed.
> Any hints.
>
> Thanks Alex
> --
> ,-._|\ Alex McMurray
> / Oz \ ale### [at] melbpcorgau Melbourne PC User Group.
> \_,--.x/ P.O. Box 215 Melton. Vic. 3337 Australia
> v
Try this and see if it's what you had in mind.
camera{location<0,0,-5>look_at<0,0,0>}
light_source{<-5,0,-20>rgb 1}
union{
intersection{
cylinder{y*-1,y*1,1 open pigment{rgbf<1,1,0,1>}
finish{ambient .4 diffuse .1 specular 1 roughness .0001 reflection .05}}
plane{z,-.8 pigment{rgbft 1}}rotate 0*x}
intersection{
cylinder{y*-2,y*2,1 open pigment{rgb 1}}
box{-1,1 scale<.7,1,.6>translate z*-1.35 inverse pigment{rgbft 1}}}
rotate 0*y}
--
Ken Tyler
tyl### [at] pacbellnet
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