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>Craig Shuck wrote:
>> If this isn't a bug, but just a mathematical "thing", I'm sorry to have
>> taken your time.
>>
>> Thanks!
>
>The B is an axis around which to rotate the point eg. if B=<1,0,0> then
>the point is rotated around the x axis. If it's <0,0,0>, then it does
>not represent a proper axis, which way does the vector <0,0,0> point?
>
>Cheers, PoD.
This may be related to the divide by zero problem(hate to call user error a
bug).
Garbage in, Garbage Out
Tom
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