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Jon A. Cruz wrote:
> Well, if people really needed cross-platform 'dll's, you could always go
> the route of setting up JNI hooks and writing the 'dll' in Java. That way
> you'd have bytecodes that would run on many platforms. (Or maybe...
> POV-Ray could be made to call a Java method. That Java method could be
> set up to in turn call a platform-specific native module via JNI, or just
> fall back to a pure Java implementation, and could even switch
> dynamically at run-time. Arrrggghhh! No.....! Stop!!! my head hurts....)
>
> Of course, with the speed factor and all, especially with raytracing, I
> would definitely say don't do that. Just stick to good clean C.
>
To quote Chris Young concerning Pov a Jave:
WHAT LANGUAGE TO USE? WHEN? HOW?
As I mentioned earlier, we originally planned that our next
release would be a major rewrite in C++ however we had lots of input
from users and team members that a compiled Java rewrite might be a
good alternative. In the 18 months since that debate, Java has not
fulfilled its promise to unite the world in the peaceful harmony of a
single, portable language. The whole industry (not just Microsoft) is
doing things to ruin Java. Enough politics... Java is out. We're
sticking with our original plan for C++.
--
Ken Tyler
tyl### [at] pacbell net
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