POV-Ray : Newsgroups : povray.general : Far objects are pruned???!!! : Re: Far objects are pruned???!!! Server Time
12 Aug 2024 23:19:04 EDT (-0400)
  Re: Far objects are pruned???!!!  
From: Matthew Corey Brown - XenoArch
Date: 29 Dec 1998 22:30:37
Message: <36899EDF.3678CBC5@mindspring.com>
Due to prescion limitations of Float math, Povray is compiled 
by default with the following:

Anything below 0.001 is considered 0.0
Anythung beyond +/- 1e7 is non exsistant

Don't try to be 100% accurate. Povray isn;t a physics real
world modeler. its an Artistic Program. As long as it looks
right to you then its accurate =}

"fixing" the source will give prescion errors.

Dan Connelly wrote:
> 
> > suggestions?
> >
> 
> 1. Fix the source.
> 
> or....
> 
> 2. Scale your distances to fit within POV's current bounds.  If your moon is 100x
closer and
>    100x smaller, the error in parellax will be well under one pixel.
> 
> Dan


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