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Related(?) note:
I don't think I kept the source code, but I had a scene where there was a
media object (I forget what kind it was) with a spotlight going though it, and
oddly, the part that was lit by the spotlight seemed grainy--kinda like the
way coincident surfaces do. I didn't dig deeper into it, and I'm afraid I
don't recall any further details, but I'll experiment and see if I get it again.
-Mark R.
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