POV-Ray : Newsgroups : povray.general : Need help with 'normal' : Re: Need help with 'normal' Server Time
16 Sep 2024 03:44:56 EDT (-0400)
  Re: Need help with 'normal'  
From: Cookie Monster
Date: 18 Dec 1998 02:40:44
Message: <367a06fc.0@news.povray.org>
Maybe you should try this :
object { VillageHut
 translate <2, .11, 3>
 texture { T_Wood17
  normal { bumps 0.8 scale 0.0002}
  finish {
   ambient 0.1
   diffuse 0.6
 }
   }
}
put a high value for the bumps and try to scale it around 0.0002, then you
could change bumps value for a fine tune.

POVingly
Coo### [at] cyberdudecom


>I'm making a basic scene with some village huts in a valley in front of
>a mountain.  I can't seem to put a normal like 'bumps' or 'dents' on the
>roofs of the huts.
>
>The hut is made up of three objects CSG'd together.  I can do normals on
>the heightfield used for the valley, I added some bumps to texurize it.
>But the cone (roof) doesn't respond, I tried all different sizes and
>scales (i.e. bumps 0.002 to bumps 2).  Is it because it is in the CSG
>'object { }' ??
>
>I've read the POV doc and checked the syntax, please help!  The source
>code is attached.
>
>--
>( Aaron Shaver - aar### [at] usanet )
>( SkinnyBo - EFnet IRC )
>( Owner, RapidFire Entertainment )
>( http://members.xoom.com/rfeo )


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