|
|
Yes... Very lazy..
Can you convert it to a JPEG ???
At this size, I don't intend to download it..
//Spider
Tony Vigil wrote:
>
> I am naturally a lazy person. I wanted to see if a texture could be used
> to simulate snow in a snow globe. I just posted the results in
> povray.binaries.images with the subject "Snow Globe". The model &
> textures were created in Moray for Windows. Creating the model &
> textures took about 10 minutes. Rendering the scene took about 25
> minutes.
>
> I used the following texture on tori oriented to each axis (X,Y,Z)...
>
> #declare Snowflakes =
> texture // Snowflakes
> {
> pigment
> {
> leopard
> color_map
> {
> [ 0.0 rgbft <1.0, 1.0, 1.0, 1.0, 0.0> ]
> [ 0.8 rgbft <1.0, 1.0, 1.0, 1.0, 0.0> ]
> [ 0.9 rgbft <1.0, 1.0, 1.0, 0.0, 0.0> ]
> [ 1.0 rgbft <1.0, 1.0, 1.0, 0.0, 0.0> ]
> }
> turbulence 1.0
> }
> finish
> {
> ambient 0.7
> diffuse 0.3
> }
> scale 0.025
> }
>
> Spider wrote:
>
> > Once again...
> > There was a new reply in teh 3d math thread, using a good algorithm..
> > It was posted by Abe (Thanx)
> >
> > Try it out, it should(may) be what you want...
> >
> > //Spider
Post a reply to this message
|
|