POV-Ray : Newsgroups : povray.general : Snow : Re: Snow (the lazy man's way) Server Time
13 Aug 2024 05:40:45 EDT (-0400)
  Re: Snow (the lazy man's way)  
From: Tony Vigil
Date: 16 Dec 1998 13:42:22
Message: <367800A3.885DC385@emc-inc.com>
I am naturally a lazy person.  I wanted to see if a texture could be used
to simulate snow in a snow globe.  I just posted the results in
povray.binaries.images with the subject "Snow Globe".  The model &
textures were created in Moray for Windows.  Creating the model &
textures took about 10 minutes.  Rendering the scene took about 25
minutes.

I used the following texture on tori oriented to each axis (X,Y,Z)...

#declare Snowflakes =
   texture  // Snowflakes
   {
      pigment
      {
         leopard
         color_map
         {
            [ 0.0     rgbft <1.0, 1.0, 1.0, 1.0, 0.0> ]
            [ 0.8     rgbft <1.0, 1.0, 1.0, 1.0, 0.0> ]
            [ 0.9     rgbft <1.0, 1.0, 1.0, 0.0, 0.0> ]
            [ 1.0     rgbft <1.0, 1.0, 1.0, 0.0, 0.0> ]
         }
         turbulence 1.0
      }
      finish
      {
         ambient 0.7
         diffuse 0.3
      }
      scale  0.025
   }


Spider wrote:

> Once again...
> There was a new reply in teh 3d math thread, using a good algorithm..
> It was posted by Abe (Thanx)
>
> Try it out, it should(may) be what you want...
>
> //Spider


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