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I've done this with MAX's dynamics system and it was really fun. The only
problem was the time it took to compute (if you wanted it to be accurate).
I don't think you could do this effectively with POV-Ray's scene language,
but as Marc suggested, AERO is a good way to go. I don't think it's DOS or
Windows though (I think it was Linux). It's worth a look if you have the
operating system, from what I've seen of the sample files ages ago it looked
fairly good.
--
Lance.
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For the latest MAX plug-ins, images and much more, go to:
The Zone - http://come.to/the.zone
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