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Also, you could check out UVPov or the SuperPatch. Both include a new format
for the mesh object (named mesh2). A 3ds-to-pov converter has been developed
by Thomas Baier specifically for this new mesh syntax. Be aware that you may
run into problems if you convert Rhino to 3DS to POV. It works with most
things, but sometimes the textures get messed up.
You can find out more about UVPov (and get links to SuperPatch and
3ds-to-pov) at my web page:
http://nathan.kopp.com/patched.htm
-Nathan
Nieminen Mika wrote:
>
> If the file sizes are a problem, he can try my triangle mesh compressor
> and the compressed mesh macro by Colefax at
> http://www.geocities.com/SiliconValley/Lakes/1434/pcm.html
> It will not reduce parsing time, but it probably will reduce file sizes
> considerably.
> There will be a new version of the compressor and the macro soon. The
> compressor is ready, just waiting for Colefax to finish his macro... :)
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