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> =========================
> Prism bug
> =========================
> thread: "Potential render bug in POV"
> bug: Ghost line appears sometimes when rendering a prism. The
> cause has not been determined. Note, the example given
> is not very good, but all objects except the prism can be
> removed from the scene and the bug remains.
> fix: unknown
Just for the record, a fix for this bug is included in my fix for the
other prism bugs (below)
> =========================
> Another prism bug
> =========================
> thread: "prism, linear spline, conic sweep bug"
> bug: Incorrect rendering of a conic sweep prism
> fix: See the thread. Darius Davis provides a fix.
I've just completed a 'proper' fix for this, which I've posted in the
thread and sent to the POV bug-reporting email address. There are
actually several problems with conic_sweep prisms - with end-caps,
normals and 'insideness' testing.
Cheers,
Darius
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