POV-Ray : Newsgroups : povray.binaries.programming : Color Dispersion Patch : Re: Color Dispersion Patch Server Time
27 Apr 2024 23:33:38 EDT (-0400)
  Re: Color Dispersion Patch  
From: =Bob
Date: 2 Dec 1998 00:20:49
Message: <3664ce31.0@news.povray.org>
Well, no, not filter or transmit of the object color. I meant the intensity, 
or saturation, of the resulting colors. The more I think of it I understand 
your confusion with my question. Adding either white or black to the overall 
color intensities to get lighter or darker dispersion is what I'm talking 
about. Not reducing or increasing color contrast.
That obviously isn't simply "refracted" light, as it were; more so a color 
addition/subtraction effect. And it still doesn't quite sound right, since a 
filter value would indeed need to go along as well.
Think in terms of the 'irid' keyword and it's thin or thick "film" which tends 
to be either subdued or very colorful depending upon the amount given, if I 
have that figured right.
Well, besides this, I say again it's great to see in this possible in 3.1.

Message <36629200.11BE1A00@pipeline.com>, Daren Scot Wilson  typed...
>
>I'm not sure what you mean by "contrast" - dispersion only splits the
>light that passes through a medium.  If you want stuff to look darker,
>use a smaller filter or transmit value in the pigment statement.
>-- 
>
>Daren Scot Wilson
>Member, ACM
>dar### [at] pipelinecom
>www.newcolor.com
>--
>"A ship in a harbor is safe, but that is not what ships are built for"
>                     -- William Shedd

-- 
 omniVERSE: beyond the universe
  http://members.aol.com/inversez/POVring.html
=Bob


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