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Hi
How does one use Peel texture declared in textures.inc? If I do
cylinder
{
<0, 0, 0>, <0, 3, 0>, 2
texture
{
Peel
}
}
then the result doesn't look very peeled to me. Perhaps I am missing
something?
Antti Markus
(ant### [at] chemnet ee)
(remove 123 to reply)
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