POV-Ray : Newsgroups : povray.general : UV Texture Mapping in POV : Re: UV Texture Mapping in POV Server Time
13 Aug 2024 03:18:11 EDT (-0400)
  Re: UV Texture Mapping in POV  
From: Alan Kong
Date: 22 Nov 1998 10:53:12
Message: <36583364.72D8DDE8@compuserveNO-SPAM.com>
> I recently visited a site that offered a modified POV-Ray
> that allowed you to texture objects using a UV method.
> My problem is I don't know where that page is anymore.

Hi, Michael,

http://twysted.net/patchstation/suppatch.htm
http://www.nathan.kopp.com/patched.htm
http://www.public.usit.net/rsuzuki/e/povray/iso/index.html

  Ron Parker's Superpatch for the Windows version of POV-Ray incorporates
much of both Nathan Kopp's uv_mapping code as well as Ryoichi Suzuki's
version (although I believe that Nathan worked on Mr. Suzuki's version, as
well). In addition, Superpatch boasts several other useful user-designed
patches, all in one executable.

  Nathan has managed to retain the use of the newly re-designed POV-Ray for
Windows v3.1 internal editor when using his patched .exe and Ron Parker will
likely implement the same with his next release of Superpatch, but the
current beta uses the older editor from v3.02.

- Alan


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