>Does anyone know a way to create "rounded off" text?
>When I create a text object using a TTF the edges of the
letters are sharp
>and I would like to create a rounded or smooth edge to the
letters. Is
>there a command/parameter or some way to do this?
There is no built-in function in POV to do something like
this. POV just uses the font in a way like heightfields. If
you really want smooth edges and a font that is not easily
recreated in CSG, maybe you should try to place multiple
versions of the textstring in your scene, scaled in a way
that the edges seem round...
Happy tracing
Julius
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