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On Wed, 18 Nov 1998 00:05:36 -0800, Ken <tyl### [at] pacbell net> wrote:
> Truth is it produced nothing. It parses just fine but
>nothing appears. I also tried using 2D vectors. This did
>produce a result exactly as one would expect. It produced
>a single face of the box.
> How would Pov determine the inside of the object ? Would
>it just take the normalized vector as it would a plane ?
Which normal would it use? In an abstract sense, both faces
of the box occupy the same space.
Most likely, this object will behave almost exactly like a
polygon object. You can use it in CSG, but it wouldn't be
very useful except perhaps in a union. (Don't try merge -
coincident surfaces.)
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