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Ken wrote:
>
> > Take a close look at the box statement below.
> >
> > box{<-1.0, 1.0, -1.0>,< -1.0, -1.0, -1.0>}
>
> Would this be considered a 1D object ?
> Dan recently accused me of posting a 1D image and
> I think this is a much closer approximation.
>
> Ken Tyler
So, what's the cross product of 1d vectors?
I think I'd be more worried if it parsed that and actually rendered a box on
the screen. Hmmm... if a ray were sent out that just happened to hit, say,
<-1,0,-1>, it would display it, wouldn't it? I'm not sure whether that's a
good thing or not--there's really nothing there for it to hit...
-Mark R.
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