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I'm sure the density statement is completely logic,
I just dont quite understand it.
Sorry, if it is mentioned in the documentation.
In a density color_map "color rgb <0,0,0>"
is totally transperant, unlike in pigments.
Filter seems to have no funktion, neither do transmit.
So how can I make a partially black media?
Thanks,
Rune S. Johansen
http://hjem.get2net.dk/rsj
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