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I think it maybe worth my while pointing out to the author of sPatch, (if his
wrote the export program) to get it to produce povray primitives instead of
patches...When exporting to povray...This makes parsing *a lot* faster as I now
know ;-)
Dan.
Dan Connelly wrote:
> Lance Birch wrote:
> >
> > You can expect that from large numbers of patch objects. In a scene I made
> > with sPatch, POV-Ray got my swwp-file near 1 Gig!!! The picture can be
> > found on my website by the way, in the POV-Ray gallery... it's called Rose
> > (It's the weird looking flower surrounded by thorns).
>
> That would be
> http://www.fortunecity.com/skyscraper/parallax/359/pov_rose.jpg
>
> Interesting, I far prefer the following, which is one of my
> favorite POV images ever... very elegant! :
> http://www.fortunecity.com/skyscraper/parallax/359/pov_torus.jpg
>
> How long did this one take to parse ? :)
>
> Dan
> --------------
> http://www.flash.net/~djconnel/
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